The Momentous Choice 12/09/2009
The idea of the momentous choice is that a single choice in a game that has real and measurable effects and consequences for game play and narrative. In many games choice is defined slowly through character specialisation and personalisation through RPG Stats the introduction of the momentous choice allows the game to develop a degree of complexity by developing the concepts of cause and effect. Though out most game play the notions of cause and effect have been limited as the only real effect is often player death and then respawn or restart, in many modern games even the power of this choice has been lessened with instantaneous respawn and the notion of fainting rather than dying. The impact of this ‘immortality' is that the player is less likely to consider the choices they make, they can charge through with most problems being overcome through brute force. The momentous choice reintroduces the player to the notion of considered action.
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