BreakOut! 01/19/2012
As part of my job hunt I was asked to code breakout, as a competency test. I actually really enjoyed the project. As a student in game design it is often discouraged to write your own engine, as it takes allot of time and there are plenty of engines and tools out there to make your life easier. While Java is definitely not the best language for graphics and games if you are just using the standard APIs. I still really enjoyed the process, so over the course of 4 days between life and work I pulled together this. Credits This project was developed by Anna Tito: http://www.annatito.com/ http://www.mythicalcreature.net/ The audio was sourced from the Sound Librarian: http://www.stephanschutze.com/index.html This project uses JSoundSystem Audio API to play its audio you can find the API: https://sites.google.com/site/ham90mack2/jsound The ball bounce and animation solution in this project was based on the solutions provided by: http://stackoverflow.com/questions/573084/how-to-calculate-bounce-angle And http://leepoint.net/notes-java/examples/animation/40BouncingBall/bouncingball.html The font used here is Bitween 10, by Keisuke Asami, http://www.dafont.com/designers-high.d670 Below is the executable .jar file and the project's entire source code. To run the .jar you will need to have Java installed. If you don't have it or are unsure you can download it from here.
CommentsLeave a Reply | Code BlogAs much of my experience is code focused, I wasn't really sure how to go about demonstrating my code skills in a web portfolio. After much trial an error I decided to use a blog structure to show code examples and discussions of them. If you have any feedback or ideas let me know.
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